- But the very first time your Hub is connected to the SPIKE App, the OS must be updated via a USB connection on a Windows or Mac device. Subsequent updates can be done via Bluetooth from any compatible device. How do I reset the Hub to factory settings?
- Officially, the operating system that was available on that Mac at the time that you bought it is the oldest version of macOS that can run on that Mac. It's likely that an older OS won't include.
Hi everyone!
Final Spike version 1.02 is now live! Here are the following bugfixes and changes:
A PC is required to install and re-sign Spike. Works on Mac, Windows & Linux. Spike needs to be re-signed before it expires. This can be done in less than 30 seconds by connecting your device to your PC using a USB cable. How to install and run Mac OS VM on Linux with 1 click installer. LINKS sosumi github SHOP Novaspirit Shop. Dec 10, 2018 How to Run Mac OS on VMware ESXi. In present day, VMware is one of the leading providers in virtualization technologies. Hardware virtualization allows you to run virtual machines with various operating systems including Windows, Linux, and FreeBSD on different hosts, while providing you with the ability to migrate VMs between hosts.
- The size of Playstation 4 controller glyphs was adjusted.
- Nintendo Switch Joycons have been added to the list of supported controllers.
- Controls can be remapped from the character select screen.
- Bugs related to hotswapping controllers have been fixed.
- Some bugs relating to ball handling and stuns have been fixed.
Please feel free to post any bugs here or report them to sn.heron@gmail.com.
I have one other thing to talk about with today's update: Mac OS X support.
Ending Support for Mac OS X
Apple's upcoming OS X update, Catalina (10.15), is going to require all apps that run on it to be officially authorized in order to run on user machines. This requires anyone developing for Catalina to have a modern Mac capable of running the new OS and a developer's account.
The costs for both new hardware and the developer's license are unfortunately expenses that I can't afford, and so official support for Final Spike will not extend to that version of Mac OS X. Version 1.02 of Final Spike is going to be the final version of this game that has a Mac release, due to the fact that I cannot guarantee full functionality on Catalina and have no known way to ensure that the game will be able to run without having an authorization.
Additionally, any other games I make after Final Spike are not planned to target any version of OS X. Instead, I will be focusing my attention on Windows and Linux support.
This isn't an ideal situation and I'm sorry that it's the case, but unfortunately I don't have the resources to maintain OS X support for my games with these additional impositions that Apple is placing on OS X development. If the situation changes in the future, this decision may be re-assessed, but at present, this is how it stands.
CARLsim runs on both generic x86 CPUs and off-the-shelf NVIDIA GPUs. Full support of all CARLsim features requires that the NVIDIA CUDA parallel computing platform be installed. It is now also possible to compile CARLsim without GPU support (see 1.2.1.3 Installing CARLsim Without GPU Support).
CARLsim requires GPUs with a compute capability of 2.0 or higher. To find the compute capability of your device please refer to the CUDA article on Wikipedia.
CARLsim also requires CUDA Toolkit 5.0 or higher. For platform-specific CUDA installation instructions, please navigate to the NVIDIA CUDA Zone.
The rest of the chapter assumes you have successfully installed CUDA on appropriate hardware.
- Note
- Please make sure you install the CUDA SDK samples, as CARLsim relies on the file
helper_cuda.h
, which usually resides in/usr/local/cuda/samples/common/inc
.
1.1.1 Supported Operating Systems
CARLsim has been tested on the following platforms:
- Windows 7
- Windows 8
- Ubuntu 12.04
- Ubuntu 12.10
- Ubuntu 13.04
- Ubuntu 13.10
- Ubuntu 14.04
- Arch Linux
- CentOS 6
- OpenSUSE 13.1
- Mac OS X
1.1.2 Source Directory Layout
Below is the directory layout of the CARLsim source code. All source code of the core library is contained in the directory carlsim
. The sub-directories are key components to the CARLsim simulation library.
The doc
directory contains doxygen-related source files in source
and the pre-compiled HTML version of the documentation in html
.
The projects
directory contains a template for writing your first CARLsim program. Users will start here when they begin writing their first program.
The tools
directory contains a number of CARLsim plugins that may be useful to users such as parameter tuning frameworks, MATLAB scripts, spike generators, and tools for visual stimuli.
- Since
- v3.0
CARLsim is now available on GitHub.
If you are familiar with Git and GitHub, the preferred way to obtain the software is to fork and clone the GitHub repository. This will give you a way to access the latest stable and development versions of the code, and allow you to easily update your codebase later on.
This can be done in three steps:
- Navigate to CARLsim's GitHub page and click on the
Fork
box in the top-right corner. - Switch to a terminal (or GitHub Desktop) and clone the repository: $ git clone --recursive https://github.com/UCI-CARL/YourUsername/CARLsim3where
YourUsername
is your GitHub user name. Note the–recursive
option: It will make sure all external software dependencies get installed (e.g., Google Test). - Choose your software version:
- If you want the latest stable release, switch to the
stable
branch: - If you want the latest development version, simply stay on the
master
branch.
- If you want the latest stable release, switch to the
Alternatively, you may download the latest stable release from the GitHub Release page (.zip or .tar.gz).
For installation instructions on Linux and Mac OS X platforms, please refer to 1.2.1 Linux / Mac OS X below. For installation instructions on Windows platforms, please refer to 1.2.2 Windows below.
1.2.1 Linux / Mac OS X
Instructions for Linux/Mac OS X installation assume you are using the Bash shell. Additionally, the GNU GCC compiler collection and GNU Make build environment should be installed. On most platforms, these are already installed by default.
1.2.1.1 Environment Variables
CARLsim 3 allows configuration via environment variables. The easiest way to set these is to add them to your ~/.bashrc
file.
The following options are available:
- Installation directory: By default, the CARLsim library lives in
/usr/local/lib
, and CARLsim include files live in/usr/local/include/carlsim
. You can overwrite these by exporting an evironment variable calledCARLSIM3_INSTALL_DIR
:$ export CARLSIM3_INSTALL_DIR=/path/to/your/preferred/location - GPU support: By default, CARLsim comes with CUDA support. Obviously, this requires CUDA to be installed first. If you want to run CARLsim without GPU support, you need to export an environment variable called
CARLSIM3_NO_CUDA
and set it to 1: - Custom CUDA paths: By default, CARLsim assumes that your CUDA library lives in
/usr/local/cuda
. If this is not the case on your system, make sure to set adjust an environment variable calledCUDA_PATH
: - ECJ support: By default, CARLsim assumes that the Parameter Tuning Interface lives in
/opt/CARL/carlsim_ecj_pti
, with the JAR file located at/opt/ecj/jar/ecj.23.jar
. If these paths are not correct and you wish to use the Parameter Tuning Interface (see Chapter 10: ECJ), please update your environment variables accordingly:$ export ECJ_PTI_DIR=/path/to/ECJ/PTI - Code coverage: If you are a CARLsim developer, you can run the regression suite and generate a code coverage report using an environment variable called
CARLSIM3_COVERAGE
: The whole procedure is described in ch11s4_coverage.
Once you have made changes to your ~/.bashrc
, make sure they go into effect by either typing: Voice zombie mac os.
or by closing the shell and opening another one.
Older versions of CARLsim used a configuration file called user.mk
. This file is obsolete as of CARLsim 3.1.2.
1.2.1.2 Finding CUDA Toolkit Version and Compute Capability
The CUDA Toolkit version can be found via:
You need only input the major number of the toolkit version (e.g. 6 for 6.5).
The compute capability of the GPU device can be found by compiling the deviceQuery
sample in the directory 1_Utilities
of the CUDA Toolkit.
For CUDA Toolkits other than version 6.5, the paths above need to be changed accordingly.
- Note
- Please make sure you install the CUDA SDK samples, as CARLsim relies on the file
helper_cuda.h
, which usually resides in/usr/local/cuda/samples/common/inc
.
1.2.1.3 Installing CARLsim Without GPU Support
As mentioned above, GPU support can be disabled by exporting an environment variable called CARLSIM3_NO_CUDA
and by setting it to 1: 4k converter 6 5 39 – 4k video converter.
In this case, the NVIDIA CUDA toolkit is not required. But, obviously you will not be able to run CARLsim in GPU_MODE.
- See also
- 1.2.1.1 Environment Variables
1.2.1.4 Compiling the CARLsim Library
When it comes to compiling and installing CARLsim, you have two options:
- Install a
release
version:$ sudo -E make installThis will enable hardware accelerations using the-O3
and-ffast-math
compile flags. - Install a
debug
version:$ sudo -E make installThis will disable hardware accelerations (via-O0
) and enable extensive debug prints (via-g -Wall
).
- Note
- Note the
-E
flag in the commands above, which will causesudo
to remember any environment variables you set above (such asCARLSIM3_INSTALL_DIR
andCARLSIM3_NO_CUDA
). You don't need this flag if you're not installing withsudo
. - Also, note the
-j4
flag, which will install CARLsim using four workers. You can increase the number on systems with more than four cores if you wish, or omit the flag if you're working on a single-core machine.
CARLsim comes with an optional automated parameter tuning framework. For more information about how to install the framework please see Chapter 10: ECJ. Additionally, CARLsim now comes with a regression suite that uses Google Test. For more information on how to use the regression suite, please see Chapter 11: Regression Suite.
- Since
- v3.1
1.2.1.5 Verifying the Installation
In order to make sure the installation was successful, you can run the regression suite:
For more information on the regression suite, please refer to Chapter 11: Regression Suite.
Spike Run Mac Os Download
1.2.2 Windows
CARLsim provides solution files for Microsoft Visual Studio (VS) 2012 and CUDA 5.5. The solution file is called CARLsim.sln
and is located in the CARLsim root directory. In addition, every project, tutorial, and the regression suite have their own .vcxproj projects file in the appropriate directory.
Before building the solution, Configuration
should be set to x64
. Release
should be selected for project executables, and Debug
should be selected for compiling the regression suite.
VS 2012 will then generate all executables (.exe) and the static library (.lib) via 'Build Solution'.
Newer VS versions will automatically upgrade the solution file (CARLsim.sln
) and all project files (*.vcxproj
). For newer CUDA Toolkit versions, the strings 'CUDA 5.5.props' and 'CUDA 5.5.targets' that are present in every .vcxproj file have to be manually updated to reflect the right CUDA Toolkit version number.
CARLsim comes with an optional automated parameter tuning framework. For more information about how to install the framework please see Chapter 10: ECJ. Additionally, CARLsim now comes with a regression suite that uses Google Test. For more information on how to use the regression suite, please see Chapter 11: Regression Suite.
A sample 'Hello World' project is provided in the projects/hello_world
directory. The project includes a single source file main_hello_world.cpp
that creates a network with two groups, connected with random weights, and can be used as a skeleton to create new projects.
Any output files created by the simulation will be automatically placed in the results/
directory.
All MATLAB scripts should be placed in the scripts/
directory. This directory already contains two MATLAB scripts to aid in using the OAT (see Chapter 9: MATLAB Offline Analysis Toolbox (OAT)). The script initOAT.m
adds the OAT directory to the MATLAB path, whereas demoOAT.m
will open a NetworkMonitor to visualize network activity. Note that for demoOAT.m
to work, the executable must be run first (see 1.3.1.1 Compiling and Running the 'Hello World' Project in Linux / Mac OS X and 1.3.2.1 Compiling and Running the 'Hello World' Project in Windows below). In order to run the OAT, open MATLAB, change to projects/hello_world/scripts/
, then type:
1.3.1 Linux / Mac OS X
1.3.1.1 Compiling and Running the 'Hello World' Project in Linux / Mac OS X
The 'Hello World' project comes with its own Makefile that compiles the file main_hello_world.cpp
and links it with the CARLsim library. The project can be compiled and run with the following set of commands:
Any output files created by the simulation will be automatically placed in the results/
directory. This may include any spike files created by SpikeMonitor, a debug log file, and a network structure file.
All local objects and executables can be deleted via:
All output files, including local objects, executables, and files in the results/
directory can be deleted via:
- Warning
- When
make distclean
is called, all data files in the results directory will be deleted!
Spike Run Mac Os On Virtualbox
1.3.1.2 Creating a New Project in Linux / Mac OS X
The easiest way to create a new project in Linux/Mac OS X is to make a copy of the projects/hello_world/
directory and all its corresponding subdirectories, rename the directory accordingly, and place it alongside hello_world/
in the projects/
directory. Then only minimal changes to the Makefile must be made in order for the project to compile correctly.
The Makefile provided in the directory was made so that users only have to modify a small portion of the file to build a custom project. Below is the modifiable portion of the Makefile:
- Note
- Note the
-E
flag in the commands above, which will causesudo
to remember any environment variables you set above (such asCARLSIM3_INSTALL_DIR
andCARLSIM3_NO_CUDA
). You don't need this flag if you're not installing withsudo
. - Also, note the
-j4
flag, which will install CARLsim using four workers. You can increase the number on systems with more than four cores if you wish, or omit the flag if you're working on a single-core machine.
CARLsim comes with an optional automated parameter tuning framework. For more information about how to install the framework please see Chapter 10: ECJ. Additionally, CARLsim now comes with a regression suite that uses Google Test. For more information on how to use the regression suite, please see Chapter 11: Regression Suite.
- Since
- v3.1
1.2.1.5 Verifying the Installation
In order to make sure the installation was successful, you can run the regression suite:
For more information on the regression suite, please refer to Chapter 11: Regression Suite.
Spike Run Mac Os Download
1.2.2 Windows
CARLsim provides solution files for Microsoft Visual Studio (VS) 2012 and CUDA 5.5. The solution file is called CARLsim.sln
and is located in the CARLsim root directory. In addition, every project, tutorial, and the regression suite have their own .vcxproj projects file in the appropriate directory.
Before building the solution, Configuration
should be set to x64
. Release
should be selected for project executables, and Debug
should be selected for compiling the regression suite.
VS 2012 will then generate all executables (.exe) and the static library (.lib) via 'Build Solution'.
Newer VS versions will automatically upgrade the solution file (CARLsim.sln
) and all project files (*.vcxproj
). For newer CUDA Toolkit versions, the strings 'CUDA 5.5.props' and 'CUDA 5.5.targets' that are present in every .vcxproj file have to be manually updated to reflect the right CUDA Toolkit version number.
CARLsim comes with an optional automated parameter tuning framework. For more information about how to install the framework please see Chapter 10: ECJ. Additionally, CARLsim now comes with a regression suite that uses Google Test. For more information on how to use the regression suite, please see Chapter 11: Regression Suite.
A sample 'Hello World' project is provided in the projects/hello_world
directory. The project includes a single source file main_hello_world.cpp
that creates a network with two groups, connected with random weights, and can be used as a skeleton to create new projects.
Any output files created by the simulation will be automatically placed in the results/
directory.
All MATLAB scripts should be placed in the scripts/
directory. This directory already contains two MATLAB scripts to aid in using the OAT (see Chapter 9: MATLAB Offline Analysis Toolbox (OAT)). The script initOAT.m
adds the OAT directory to the MATLAB path, whereas demoOAT.m
will open a NetworkMonitor to visualize network activity. Note that for demoOAT.m
to work, the executable must be run first (see 1.3.1.1 Compiling and Running the 'Hello World' Project in Linux / Mac OS X and 1.3.2.1 Compiling and Running the 'Hello World' Project in Windows below). In order to run the OAT, open MATLAB, change to projects/hello_world/scripts/
, then type:
1.3.1 Linux / Mac OS X
1.3.1.1 Compiling and Running the 'Hello World' Project in Linux / Mac OS X
The 'Hello World' project comes with its own Makefile that compiles the file main_hello_world.cpp
and links it with the CARLsim library. The project can be compiled and run with the following set of commands:
Any output files created by the simulation will be automatically placed in the results/
directory. This may include any spike files created by SpikeMonitor, a debug log file, and a network structure file.
All local objects and executables can be deleted via:
All output files, including local objects, executables, and files in the results/
directory can be deleted via:
- Warning
- When
make distclean
is called, all data files in the results directory will be deleted!
Spike Run Mac Os On Virtualbox
1.3.1.2 Creating a New Project in Linux / Mac OS X
The easiest way to create a new project in Linux/Mac OS X is to make a copy of the projects/hello_world/
directory and all its corresponding subdirectories, rename the directory accordingly, and place it alongside hello_world/
in the projects/
directory. Then only minimal changes to the Makefile must be made in order for the project to compile correctly.
The Makefile provided in the directory was made so that users only have to modify a small portion of the file to build a custom project. Below is the modifiable portion of the Makefile:
The USER_MK_PATH
variable points to the user.mk
file in the CARLsim root directory. This file is needed because it contains all necessary compilation and linking flags. If the user.mk
is moved to a different location, the USER_MK_PATH
needs to be updated accordingly.
The name of the project can be changed via variable project
. Whatever string is assigned here will influence the name of the Makefile target as well as the name of the C++ source file. Gacha 3d mac os. For example, setting project
to 'hello_world' will assume that a source file main_hello_world.cpp
exists, and will create an executable called hello_world
.
Finally, files and/or file extensions to be deleted with the make clean
and make distclean
commands can be edited by changing the output
variable.
- Note
- The C++ source file must be named
main_{project name}.cpp
for the Makefile to compile correctly, where{project_name}
is the string assigned to theproject
variable in the Makefile.
1.3.2 Windows
1.3.2.1 Compiling and Running the 'Hello World' Project in Windows
The 'Hello World' project comes with its own .vcxproj
project file that has already been added to the CARLsim.sln
solution file. Thus the project can be built simply by opening the CARLsim.sln
solution file in VS, right-clicking the project directory and choosing 'Build project'.
1.3.2.2 Creating a New Project in Windows
The easiest way to create new project in Windows is to make a copy of the directory projects/hello_world
and all its corresponding subdirectories, to rename the directory accordingly, and to place it alongside hello_world/
in the projects/
directory. Then only minimal changes to the project and solution file need to be made in order for the project to compile correctly.
First, the project file in the new project directory needs to be named according to the new project name: {project name}.vcxproj
. The C++ source file should be renamed for consistency: main_{project name}.cpp
.
Second, the projects file needs to be added to the CARLsim.sln
solution file.
Bts one-shot: jin - best friend mac os. Then the new project is ready to be built, rebuilt, or cleaned directly through VS.
- Since
- v3.0
1.4.1 Linux / Mac OS X
To uninstall CARLsim on a Unix platform, open a terminal, navigate to the CARLsim root directory, and type:
This will remove the directory pointed to by the environment variable CARLSIM_LIB_DIR
. By default, this variable points to the location '/opt/CARL/CARLsim'
.
- Note
- Any environments that have been added to
~/.bashrc
must be removed manually.
- Attention
- Before uninstalling, make sure that the environment variable
CARLSIM_LIB_DIR
is properly set.
1.4.2 Windows
https://site-4776068-3154-9201.mystrikingly.com/blog/turtlehack-mac-os. On Windows, simply move all downloaded and unzipped CARLsim files to the recycle bin.